The Battle for Nebulon
Battle for Nebulon is a 3D isometric local multiplayer shooter. You and your teammate play as NOVA piolets trying to defend their home planet from the evil WARP forces. The two players work together to destroy the WARP mothership in two minutes.
Battle for Nebulon was created to be a part of the Bradley University FUSE exhibition. A group of 16 students from different cohorts worked together to create this two minute experience meant to be enjoyed by families.
Clare worked as the Lead Programmer for this project. She lead a team of four programmers to create this project. Besides the basic project management required of being a lead Clare also worked on the enemy AI and the multiplayer integration for this project.
Note: This game is meant to be played with two Thrustmaster T.Flight Hotas X Gaming Joystick/Thrust controllers
Clash at the Coliseum
Clash at the Colosseum is a 3D first person shooter with horde based combat. You play as a merchant who has made some questionable decisions that lead to him being placed in the mythical Colosseum.
This game was made by Bradley students for their class IM 389. It was originally based on the Gun Adders prototype that Clare previously worked on
Clare worked as a programmer on this project. She mainly developed the enemies in the game, shooting code, player movement, some UI code, and bug fixing.
Pix_Perfect
Pix_Perfect is a 2D third person horde combat color by number brawler. You play as the painter robot Pix trying to finish a piece of art work. As you are attacked by multi colored paint bulbs you try to eliminate the bulbs in the correct place to finish the painting
Pix_Perfect is an original game created by Clare and Mary Larsen for their CIS 350 course. They plan to continue working on this outside of school and hope to publish it on Steam soon.
Clare worked as a designer and programmer on this project. Making the player movement, the attack system, the color tracking system, bug fixing, and much more.
Gun Adders
Gun Adders is a 3D game prototype. It is a run based horde combat shooter. Throughout the game you get different gun types and bullet upgrades to progress and see how far you can progress.
Gun Adders was made by an 11 person team of Bradley Students over the course of 3 weeks for their IM 388 class
Clare worked on the enemy code and spawning system, some of the bullet upgrades, player movement, as well as bug fixing.